Sample can be referred: moai-sdk/sample/input/
As far as I can see, there is a input manager: MOAIInputMgr, to handle cross platform input. It seems its member MOAIInputMgr.device handle with different plat form, like in PC, there is MOAIInputMgr.device.mouseLeft, and in mobile device, it is MOAIInputMgr.device.touch.
Also, there is MOAITouchSensor can handle touch behavior. There are members and functions show in Moai SDK class reference manual. Unfortunately, I can't find any reference about MOAIInputMgr, the SDK reference manual just said there is no public member in the input manager. If anyone know any reference about MOAIInputMgr, please tell me, I will appreciate that.
Sunday, August 26, 2012
Friday, August 24, 2012
First week in EAE:MGS class
I don't know how to say the feeling. Because after 2 undergraduate transfer semester in the same campus, I am totally not excited. All apple iMac, free bus, trax and shuttle, Smith's food and Union... just the same as before. Fortunately, as a graduate student who pursuing a degree in U of U, I have a community, the EAE: MGS. People are friendly, and we work and study together. Even I am still not very familiar in the community, and still not excited anymore, I always hope we can be much powerful after two years when we graduate. I am looking forward to that happen.
And for the first project, we likely do it in Moai. Moai basically writed in C++, and it makes the script language, Lua, can run at any platform, such as Windows, Linux, iOS, Android. It seems cool but it is strange for me even if I am familiar in C++. And the first project is to build a game to help Beehive cheese do their commercial job. Sounds wired but not bad for me to work like a studio with a company, even if I have work in a team to build a 3D Angry Birds but the game hasn't be published. And my job in the first project is to figure out the I/O in iOS with Moai. It's still hard for me.
Oh gosh, long time no write in English, this post must be much of mistake or misunderstanding :D
And for the first project, we likely do it in Moai. Moai basically writed in C++, and it makes the script language, Lua, can run at any platform, such as Windows, Linux, iOS, Android. It seems cool but it is strange for me even if I am familiar in C++. And the first project is to build a game to help Beehive cheese do their commercial job. Sounds wired but not bad for me to work like a studio with a company, even if I have work in a team to build a 3D Angry Birds but the game hasn't be published. And my job in the first project is to figure out the I/O in iOS with Moai. It's still hard for me.
Oh gosh, long time no write in English, this post must be much of mistake or misunderstanding :D
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